
Welcome to the latest episode of Art & Crafts, The Anklerโs podcast series dedicated to bringing audiences behind the scenes to examine the careers and contributions of the talented artisans who create and craft the movies and TV series that we love. Subscribe on Apple Podcasts.
To create the world of Shogun, set in Japan at the turn of the 17th century, sound supervisor Brian J. Armstrong, MPSE, says he relied heavily on โaddition by subtraction.โ From stripping the bird sounds out of the showโs Osaka enclave (to give it a โclaustrophobic feel,โ he says) to cutting all music during a powerful earthquake scene, Armstrongโs editing choices were all about getting more story out of less noise.
Tim Kimmel, MPSE, describes a similar dialing back on Netflixโs sci-fi epic 3 Body Problem, where much of the action takes place within a VR game. โItโs light years ahead of any games that you would have now, so we really played with all the fine detail and pushing it a little farther,โ he recalls. โAnd they said, โYou know what? No, no, thatโs actually too high. It shouldnโt be hyperreal. It should actually just be real.โ

Kimmel and Armstrong, both Emmy-nominated for outstanding sound editing (Kimmel scored a second nod for Netflixโs animated adventure Avatar: The Last Airbender), shared their career paths and creative processes with Joel D. Catalan, CAS (a past Emmy nominee for sound mixing on the NatGeo series Cosmos: A Spacetime Odyssey). Itโs the last of four special podcasts The Ankler recorded Aug. 1 during our Art & Crafts Live event at the American Society of Cinematographers Clubhouse. (Previous episodes explored cinematography, production design and costume design).
Cast and crew were all aligned on Shogunโs sonic restraint, Armstrong notes. Hiroyuki Sanada, who plays Toronaga and is also a producer on the series, went so far as to brandish his own samurai sword on a Zoom call to demonstrate just how quiet the weapon can be, unlike the โshingyโ and โclangyโ sounds of typical cinematic blades. Even in some scenes where Armstrongโs instinct was to add voices โ like when a huge army is on the move โ the seriesโ creators were adamant about pulling back.

โTheyโre soldiers. Theyโre samurai. Theyโre not chatting as theyโre walking,โ Armstrong concedes. โThereโs no hot goss in the samurai world.โ ย
Transcript here.



