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YouTube's Top Ghost Hunters' Big Bet on $52B Experience Economy
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YouTube's Top Ghost Hunters' Big Bet on $52B Experience Economy

My exclusive look at Sam and Colby's L.A. escape room as immersive entertainment explodes — and a new front for creator cash opens

Natalie Jarvey's avatar
Natalie Jarvey
Jul 02, 2025
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YouTube's Top Ghost Hunters' Big Bet on $52B Experience Economy
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PARANORMIES Colby Brock, left, and Sam Golbach, dressing the part for their Asylum escape room, devised its macabre theme and design with Escape Hotel Hollywood’s team. (The Ankler illustration; Andy Rodriguez)

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I cover the creator economy at Like & Subscribe, a standalone newsletter that’s being sampled for a limited time for paid subscribers to The Ankler. I scooped a leaked Spotify dek revealing the company’s new assault on YouTube and reported on the creator coup at Cannes Lions, the writers’ civil war at Substack and the boom in microdramas. Reach me at natalie@theankler.com

I have a confession. I’m kind of a scaredy cat. It’s been years since I rode a roller coaster, and I avoid scary movies — though if one becomes a true phenomenon like Get Out or Sinners, I’ll research the twists and jump scares ahead of time so I can make it through a viewing without getting too freaked out.

So when I got an invitation to preview a new horror escape room in Hollywood last week, I considered ignoring the email. But once I realized the experience was the latest IRL activation from top paranormal YouTube creators Sam Golbach and Colby Brock, both 28, I decided to suck it up and go.

Spoiler alert: I survived, and now that I’m safely ensconced in my childhood home in the Pacific Northwest, where I’ve escaped to cooler temperatures for the 4th, I’ve got a fun holiday week story for you about how the duo known as Sam and Colby are scaring up new business — and chasing their slice of the $52 billion (and growing) market for experiential entertainment — by extending their millions of likes, clicks and views into in-person touchpoints.

Experiential is on everyone’s agenda these days, fueled in large part by the post-pandemic, Gen Z-driven surge in spending on experiences (up 65 percent from 2019 to 2023, according to a Mastercard report focused on the travel industry). And no one knows the power of this space better than Hollywood. Check out Richard Rushfield’s early look at Universal Epic Universe for a look at experiential on the biggest scale, or consider what Netflix has done with Bridgerton balls across the country — and its recently-announced plans to drive fans to interactive retail spaces in Dallas and Philadelphia.

Horror (which drove nearly $1 billion in domestic box office grosses last year) is particularly well suited to immersive IRL experiences, from Universal Studios’ Halloween Horror Nights to Blumhouse’s Halloween 2024 stunt inviting fans to stay overnight at the infamous Stanley Hotel. And Golbach and Brock are uniquely positioned to capitalize on both trends.

The duo are among many creators jumping on the experiential opportunity — from live events like Jake Shane’s 36-stop tour to interactive experiences like the one Dude Perfect is building next-door to its Texas HQ. But these YouTube phenoms are taking a unique approach that showcases their ability to be far scrappier than legacy entertainment companies — they move fast and know how to create compelling content without anything like a Hollywood budget. Plus, they can market directly and authentically to a coveted young cohort of fans.

Golbach and Brock are YouTube’s foremost vloggers of the otherworldly, having racked up more than 14 million subscribers on the platform with videos where they tour abandoned asylums, spend the night in haunted prisons and seek out encounters with the supernatural. The childhood best friends told Business Insider earlier this year that they made about $20 million in 2024, primarily from their clothing line XPLR, which brought in $13 million in sales.

@samandcolbywill we be able to prove to a RANDOM STRANGER that ghosts are real?
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Last October, Golbach and Brock released a feature-length documentary — Sam and Colby: The Legends of the Paranormal — that made just over $1.7 million during a limited one-week run in Cinemark theaters. They also recently paid $260,000 to purchase an abandoned elementary school outside of Des Moines, Iowa, that has been the subject of paranormal investigations. After releasing a three-part series about their weeklong stay in the facility, they’ve opened it to the public, and fans can stage their own ghost hunts in the school for the cool price of $85 per person.

“We wanted to bring our channel to life. Our fans were virtually having an interactive experience with us, watching our videos,” Brock tells me. He launches into further explanation, then stops himself, gesturing instead at the lights that have begun to flicker during our interview inside Escape Hotel Hollywood. “Literally this is the feeling right now,” he says, referencing the thrills and flourishes of his and Golbach’s latest venture, an immersive entertainment experience on Hollywood Boulevard.

Their activation at Escape Hotel, which is called Asylum: Room 1952, has just opened to the public. It’s a 60-minute escape room designed for six people; according to the Escape Hotel website, the chances of succeeding are only 30 percent and the scare level is “intense.” The experience is open to anyone who’s brave enough to try — and who’s willing to shell out $45 per person during peak hours.

@samandcolbyDIFFICULTY 10/10 😈 tag a friend whose ego says they could beat this first try.. @Sam Golbach @Colby Brock
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“This is something we’ve talked about for years and years and years,” says Golbach, explaining that the thing he and Brock do most together (besides exploring abandoned places, of course) is escape rooms. “This is pretty much verbatim a way to experience our videos without actually watching one of our videos.”

I’ve got an exclusive look at Asylum, so keep reading for all the details, including:

  • How they designed the escape room like a YouTube video, complete with viral “moments” baked in

  • Why this isn’t your typical creator licensing deal — and how it unlocked full creative control for Sam and Colby

  • How they turned props, Easter eggs, and deep lore into a real-world fan experience that pays off

  • The one terrifying feature I chickened out of — and why that’s exactly the point

  • Why Escape Hotel is betting big on creators, and how this collab breaks new ground

  • The bigger strategy: why the future of creator monetization may lie in immersive, offline worlds

  • Photos of Asylum: Room 1952, including details of some of the puzzles

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