đ§ 'Shogun'sâ VFX Pro Knows Exactly How a Cannonball Would Kill a Man
Michael Cliett decodes the brutal violence and painstaking world-building of the FX drama set in Sengoku-era Japan

Welcome to the latest episode of Art & Crafts, The Anklerâs podcast series dedicated to bringing audiences behind the scenes to examine the careers and contributions of the talented artisans who create and craft the movies and TV series that we love. Subscribe on Apple Podcasts.
Shogun always meant a lot to Michael Cliett, who has fond memories of watching the 1980 miniseries with his dad as a kid in Japan. So the Emmy-nominated visual effects supervisor leapt at the opportunity to work on FXâs lavish adaptation of the James Clavell novel. âShogun was a huge influence on my childhood and my love for all things Japanese culture,â Cliett recalls. And capturing the culture of Japanâs Sengoku era â marked by bitter civil wars and social turmoil â became a âwork of passionâ for him and everyone else involved in the drama series.
Cliett speaks with host Rob Legato, the Oscar-winning VFX legend behind Titanic and 2019âs The Lion King, about Shogunâs ambitious production, with more than 4,000 visual effects shots (compared to 250 âbig shotsâ for Titanic, Legato notes) that helped create an authentic representation of Japan in the year 1600. What made the seriesâ world so seamless, Cliett says, was the level of collaboration between him, production designer Helen Jarvis and the other crafts pros on set, not to mention âhours and hours of tireless researchâ and guidance from Japanese experts on everything from shipbuilding to tea service.
âEverything had to be grounded in reality,â Cliett says, including the showâs brutal violence. âWhen the guys got ripped apart by the chain-shot cannons [in episode four], we did multiple physics simulations on what would happen when you fired two cannonballs tied together with three feet of chain, and ran that through a human body at almost the speed of sound. So what happens there in that scene is actually what would happen.â Ouch. But the goal is for his painstaking work to be âinvisible,â Cliett adds. âThe last thing I want is for the audience to be thinking about the fact that they're watching a visual effect.â
Transcript here.




